Posts tagged ‘JRPG’

06/04/2012

Still busy.

by wfgodbold

So here are some links:

Namco’s next Tales of game is Tales of Xillia 2! I wasn’t expecting this at all (since only a few of the Tales of franchise have had actual sequels), and now I’m really looking forward to it.

There’s a Kickstarter page up for a new Tex Murphy adventure game! The only one in the series I played was The Pandora Directive, but it was pretty good (in spite of a few esoteric puzzles).

Good Old Games has the Ultima and Wing Commander games on sale (for another 6 hours) at half off. I played so much Wing Commander II back in the day. I had such a blast shooting down Kzinti Orions Catians Kilrathi. Once I had the computer properly configured, anyway (which was never trivial with Origin games).

I’m still pretty pressed for time (though it’s not as bad as I thought, since the law review write-on ends next Monday and not this Friday (like I originally thought)). Hopefully things will clear up by next week.

05/29/2012

I live again!

by wfgodbold

The first night of summer classes went okay. I’m taking Pre-trial Criminal Procedure and Patent/Trade Secret Law. My evenings/afternoons for the next 2 months are going to be full of law and headaches.

And weekends and daytimes too (for the next week and a half until the law review write-on ends).

Three more of my Diablo III hardcore characters have died; another barbarian (who made it to level 51 and nearly finished nightmare before I fat fingered my way to death) and two demon hunters (one at 48 in Act III nightmare to a pack of annoying elite monsters, and another at 24 in Act III normal to a pack of annoying monsters’ exploding corpses). Somehow I’ve managed to turn into a mainly hardcore player; in Diablo II, I strictly played softcore. I think it’s the shared stash and gold; banking good items is so much easier when you don’t have to switch between characters or get a mod (to share stashes between offline characters). Thanks to my disproportionate time spent on hardcore mode, I’ve now got 6x the gold there that I do on softcore.

I didn’t post for Memorial Day. I’d like to say that was by design, but it wasn’t. Borepatch has a great post, and Mark Tatulli’s Liō strip for yesterday was pretty good, as well.

Swiss Army Knife maker Victorinox is making a bunch of Upotte-inspired knives (Upotte, if you recall, Weer’d mentioned a few months ago, and is about a bunch of anthropomorphized rifles attending a school for girls. Really.).

Ys Origin comes out on Steam this week for $20. Once things calm down, I may have to get it (assuming I don’t just wait for one of those inevitable Steam sales).

For some reason, the Army is banning polymer magazines. Which seems crazy, since they’re light and awesome. All of my mags are polymer!

Namco is teasing the next Tales of game. No subtitle yet, just some vague question about whether or not you’re prepared to break the world on behalf of a girl.

Ever wonder what those electronics instructions actually say?

The Penny Arcade Report takes a look at XCOM: Enemy Unknown (AKA the good upcoming XCOM game). I’m seriously going to have to give up sleep for all these games, what with law school. Especially once this comes out.

This guy has NFI how taxation, social security, or anything else works. Especially in a country with demographic decline issues.

And now that my browser is relatively empty, I can actually tell what webpages I’m reading.

Your help with this episode of Tab Clearing for Diablo III Addicts™ has been greatly appreciated, dear reader.

03/28/2012

Good news on the PSN front!

by wfgodbold

Atlus has finally lowered the PSN pricing for some of its PSP games (most of which were originally priced at the release MSRP).

I’ve been interested in giving one of the Shin Megami Tensei games a try; sure, the Persona series is just a spinoff, but there’s nothing wrong with that.

I just haven’t decided if I should start with Persona (the first game in the spinoff series) or Persona 3 Portable. I don’t think they’re strongly connected, more just set in the same universe (or even just with the same basic battle options and game mechanics, like the Final Fantasy or Tales of series).

On the one hand, Persona started the spinoff series, and I do like starting at the beginning.

On the other hand, it was a PSX game, and is bound to look dated, especially compared to Persona 3, which was ported from a PS2 game.

On the gripping hand, the characters in Persona 3 have an … interesting … way of summoning their personas into battle.

I’m not even considering starting with Persona 2, since for some reason it’s $10 more expensive than the other two games. Good job on consistency there, Atlus.

I suppose I should be happy they responded to the demand from Vita owners, though; since the only way to play PSP games on the Vita is by purchasing the PSN version of the game, everyone who was interested in Atlus’s PSN catalog complained vociferously about how they hadn’t reduced prices on most of their games since the first of them were listed digitally almost three years ago.

If anyone has any suggestions about whether Persona 1 or Persona 3 is the better starting point for someone who’s never played a SMT game in his life, feel free to share them.

03/02/2012

Livin’ la (PS) Vita loca?

by wfgodbold

Vita game-wise, I have Tales of Innocence R and Uncharted: Golden Abyss. I also bought a couple Vita-compatible PSP games off the US PSN (Ys: The Oath in Felghana and Ys Seven), and I’ve put in some time on each of them. I’m a ways into ToIR, a couple chapters into UGA, and almost to the end of Oath (aside from making sure Ys Seven worked, I haven’t played it), and the PS Vita is great.

Unfortunately, the screenshot functionality doesn’t work on PSP games, only on Vita games (at this point, anyway; maybe Sony will patch it so it works later). Uncharted looks better on the system than it does in the screenshots (damn compression!), but ToIR looks about the same. The analog sticks are great, and far better than the slider the PSP had. Even the d-pad is much improved.

Uncharted falls prey to the same problems most first-party games on new, innovative hardware do; it uses the touch screen, rear touch panel, and gyro controls in gimmicky ways when they’re not really necessary. I should be able to navigate the menu without using the touch screen if I want; balancing with gyro controls as you walk over logs was stupid in Uncharted 1, let alone here (and was rightly absent in UC2 and 3); and having to tap the ammo indicator to reload instead of a button is unintuitive. That said, a couple of the uses of the Vita’s capabilities are actually good: coarse aiming with the analog stick coupled with fine aiming via gryo controls makes targeting enemies a breeze, and using the rear touch pad to control zoom on the sniper rifle is very quick.

The touch screen is barely used in Tales of Innocence R; you can assign each party member a spell to cast when you tap their portrait during battle. Other than that, it’s only used when saving/loading (which appears to be a Vita system-level requirement, like the PSP save/load system). I’m inclined to believe Namco was working on this “reimagination” for the PSP, and just switched tracks when Vita development was feasible.

I’ll play through these games before I get any new Vita software (probably, at least). Until Disgaea 3: Absence of DetentionGravity RushYs: Woodland of Celceta, and possibly Zero no Kiseki: Evolution come out, I’m not interested in much.

Which basically gives me a month (until Disgaea 3), and then another month or two (until Gravity Rush), and then however long for those other games. Unless other games pique my interest in the meantime, anyway (Thanks to the launch 3G bundle deal, I’ll get Super Stardust Delta for free in another 3-4 weeks).

All in all, I’m pleased with the Vita launch; there are plenty of games in plenty of genres, and while most are worth at least playing the demo, some are actually even good!

 

 

02/23/2012

Well, it works

by wfgodbold

Though posting on wordpress is annoying, and it won’t let me upload media (wordpress must use flash).

So, after transferring them to my computer, I have some screenshots of brand new PS Vita fun!

Tales of Innocence R is as good a place to start as any...

 

I even managed to hit PS + Start while fighting to get an action screenshot.

Even Twitter works!

I downloaded the Netflix app, too, but it’s very laggy. I’ll get in more play time tomorrow and over the weekend; for now, it’s back to the law school grind.

I suppose I should thank Lexis Nexis and their student rewards program; if it weren’t for the points they give for research and training, I would have had to pay for this myself! Instead, I traded my points in for Amazon credit and got a huge discount.

02/18/2012

Fighting of the Spirit

by wfgodbold

The original Tales of Phantasia boss music (for fights against the spirits) was pretty good.

S.S.H.‘s arrangement is even better (not really surprising, since the SNES, while pretty good for music, was still limited by the hardware).

Of course, I tend to think just about any music can be improved by fusing it with metal. I must have been dropped on my head when I was a child.

12/15/2011

Can’t Go Back

by wfgodbold

Atlus USA is teasing one of their upcoming games; from the first three clues, we know that it starts with the letter G, ends with the letter R, and is an SRPG.

The most likely candidate is Gungnir; it’s the most recent release, and is closer to a traditional SRPG than the other possibles: Growlanser (for PSP), and Growlanser IV: Over Reloaded (the PSP port of Growlanser IV: Wayfarer of the Time).*

I’m partial to Growlanser (due in no small part to playing it for hours in a Japanese hotel at the end of my study abroad year). It kicks off the series, following the adventures of Carmaine and friends as they work for the king of Rolandia, and deal with war, peace, and (of course) an ancient evil.

Can’t Go Back is my favorite of the several boss themes from Growlanser.

Update: Atlus has revealed the fourth clue: the game is the fourth release in its series. Which, of course, doesn’t narrow it down as much as you might think. Growlanser IV is the obvious choice, but Gungnir (while Episode IX of the Dept. Heaven series) is also the fourth game in its series. Well played, Atlus. Your clues are ambiguous and will only serve to stir up resentment among the fans of whichever series isn’t picked.

*The most optimistic people are pulling for multiple games; Gungnir and Growlanser, so that none of the fans are angry. I hope they’re right; if Atlus picks one franchise over the other, the fans are sure to lose their collective minds.

12/10/2011

Tales of Graces f hits stores on March 13

by wfgodbold

And if you want Namco Bandai to keep brining Tales of games out in the US, you’ll buy it.

Heck, I might even buy a copy (even though I already have the Japanese version).

If you’re not sure if you’ll like it or not, you can read my impressions, or go on the Japanese Playstation Store and download their demo (more information on how to do that here).

The combat system is the best in a Tales game.

Period.

Sure, the story might be a bit cliched (or, you know, more than a bit), but there’s so much combat that it doesn’t matter. Battles using Tales of Graces’ CC system are a joy.

11/26/2011

Bombing Mission

by wfgodbold

Everyone loved Final Fantasy VII*.

The games opens with Cloud, Barret, Tifa, and the rest of AVALANCHE heading to one of Midgar’s mako reactors (isn’t magitek grand?) to blow it the hell up.**

The party infiltrates a reactor, and the various characters give the player tips on how the game actually works (on the battle system and using items or magic and that kind of thing).

The music, though, is very tense. In spite of the ridiculous character models and hit-or-miss dialogue translations.

The Black Mages‘ rendition of the mission’s theme is excellent.

*By everyone, I mean more than 10 million people worldwide. I rounded up. To everyone.

**The game mostly glosses over this, but the player characters are essentially ecoterrorists. Damn elves.***

***On the other hand, they do have a point; the magitek of the FF7 world was bleeding the planet dry, and if nothing had been done, the world would have been a burned out cinder before much longer.****

****On the gripping hand, they are rebelling against a monopolistic corporatist government/business conglomerate; the Shinra Company runs everything, owns almost everything, and is practically despotic. People have revolted against far less evil governments. AVALANCHE is focused more on taking out the magitek power source Shinra uses than on overthrowing the government, though, so they’re still a bunch of elves.*****

*****No, I didn’t mean for the footnote section to be as long as the main post. Sorry.

11/19/2011

Battle vs. Lord Blazer

by wfgodbold

In the grand tradition of Japanese gaming soundtracks, the Wild Arms folk released a couple of arranged discs of tracks from the series.

The first disc, Wild Arms Music the Best – feeling wind- (yes, really) is a piano arrangement. The second disc, Wild Arms Music the Best -rocking heart-, is more up my alley; the tracks are all rock arranged.

This track is the rock arrangement of the final boss theme from Wild Arms 2nd Ignition.

I think you’ll like it.

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