ToA port for 3DS looks lazy

by wfgodbold

According to SiliconEra, the only actual 3D game sections in the Tales of the Abyss port will be the battles.

From the screenshots they’ve posted, the rest of the visuals will be expanded (de-letterboxed?) to include more scenery on the sides of the screen (it was originally removed for 4:3 TVs, I suppose), and they changed the font.

The main advantage to the 3DS port as compared to the PS2 version will be the loading times. The original game had ridiculously long loading times; if it had been an occasional thing, I could have dealt with it, but it happened any time you transitioned from a town into the field, or even when you encountered an enemy. A cartridge-based media would alleviate most of that annoyance.

Unfortunately, the 3DS is region-locked. Unless more games come out that I find interesting, I’m not going to be importing a 3DS just for Tales of the Abyss; even if it is released in the US, I won’t buy a 3DS just for this game.

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

%d bloggers like this: