I haven’t played a multiplayer FPS in some time, but Destiny looks awesome:
I know I said I would post a review of Wreck-It Ralph, but I got distracted by the new semester. And also by a few other movies. I also forgot to review Jack Reacher after I saw it in December, so I’ll get to it in a future post. Probably.
First, Wreck-It Ralph: it’s good (of course it’s good; it’s Pixar). John C. Reilly is funny, Sarah Silverman manages not to annoy, but Jane Lynch and the rest of the Halo-knockoff characters make the movie. My only complaint was that far too much of the story was set in the sickeningly pink girly-girly kart racing game instead of one of the other games. Disney also played the excellent short film Paperman before the movie, which would have almost been worth the price of admission alone (assuming you got tickets for really cheap, and not at standard ticket prices).
To cleanse the palate of animated Disney fare, I saw The Last Stand, Arnold’s post-governator return to moviemaking. The action was decent, but a lot of the film felt like they were just going through the motions–especially Arnold’s cracks about how old he is now. “I’m too old for this shit” jokes weren’t funny when Danny Glover was making them in the Lethal Weapon movies, and they’re still not that funny.
The great thing about Jason Statham movies is that you know exactly what you’re going to see: Jason Statham generally kicking ass and taking names. Parker is no exception. If you’re the kind of person who likes Jason Statham movies, you’ll like Parker. If you like the Parker novels, then I have no idea if you’ll like Parker, because I haven’t read any of them.
Which brings me to the last review for the day, and my favorite of the bunch: Hansel and Gretel, Witch Hunters. It’s tastefully gory (well, maybe just gory), funny, anachronistic (I have no idea what year they were going for, but they missed–not that there’s anything wrong with that), and action-packed.
Hawkeye Jeremy Renner and Io Gemma Arterton are witch hunters, and they get hired to defend the town against the evil witch Jean Grey Famke Janssen, despite the objections of the town sheriff, Lucifer Peter Stormare. It’s everything a movie should be. Rotten Tomatoes puts it at 17% fresh, right in the so bad it’s good sweet spot.
Nearly two years ago, I posted an overly long and verbose piece on why, despite my preference for region-free consoles and gaming, consumers don’t have the right to region-free games. This was mainly in response to Nintendo’s decision to region-lock the 3DS. Early this morning, through what I can only assume was the use of the necromantic arts, someone responded to that post. Because my response to that comment would have been far longer than a comment has any right to be, I chose to respond in a new post. Consider this a sequel to that original post.
In the two years since my original post, Nintendo launched the 3DS (region-locked), and then had to drop the price because it was too expensive and no one was buying it. I still have not bought one (the last Nintendo console I bought was the DS Lite–I haven’t bought a Wii and have no plans to buy a Wii U), though I have bought a PS3 and PS Vita in the meantime (both of which, you will notice, can at the very least play out-of-region physical games).
This, dear reader, is a little thing I like to call The Market.™
Sony has made choices with which I agree, and to support those choices, I am willing to pay for their consoles and games (and I have games for both systems from both the US and Japan).
Nintendo has continued to region-lock their consoles and games. The prices of those consoles and games have not dropped to the point where I would be willing to forego the ability to play games from all regions on one console, so I have not bought them (even though I would dearly love to play Tales of the Abyss with load times that aren’t measured in geologic time, and Project X Zone looks ridiculous enough to be awesome).
Sullivan, in his comment, says,
And Nintendo doesn’t owe you anything? You are a customer. Neither Nintendo nor their shareholders would make ANY money without the customers. They sure as hell owe you. And what you get for your money is that they patronize you and severely restrict your freedom. It is not okay. And telling people not to buy the system because of that is just stupid. It is not a solution. It was not the game developers’ choice to make games region locked.
In response, I would like to point out that Nintendo does not owe me anything.
I bought a DS Lite. Nintendo fulfilled its side of the bargain bye delivering what was promised–a region-free handheld gaming system. Since then, I have not been a Nintendo customer–I haven’t bought anything because I don’t want to pay them to restrict my gaming options. If you buy a 3DS/Wii/Wii U knowing that it’s region-locked, Nintendo still doesn’t owe you–you’re still getting exactly what you paid for.
I don’t owe support to game companies. Game companies don’t owe me good games, bad games, mediocre games, region-free games, or region-locked games. If a game company has a game I want to play, I buy it, and the relationship ends there.
Not buying the system because it’s region-locked is not only the solution, it’s the cheapest solution (it’s certainly cheaper than trying to get a big enough block of Nintendo stock to control the company’s decisions). If you’re not willing to give up the ability to play the games that come out despite the region-locking that Nintendo has foisted upon consumers, then you’ve made an economic decision that region-free gaming is not worth as much to you as it is to someone who chooses not to buy a Nintendo console because of the region-locking.
Nintendo is free to choose to region-lock their consoles and games. Sony is free to choose not to region-lock their consoles and games.
And the consumer is free to vote with his wallet and support whichever philosophy he agrees with, if he even cares. Sadly, I suspect most consumers don’t care about whether or not their consoles are region-locked.
I’m about ready to wrap up my first* playthrough of XCOM: Enemy Unknown, and you’ll be happy to know that Earth has been saved from the alien menace.
Firaxis’s update makes XCOM play a lot like Valkyria Chronicles;** your soldiers can move and then shoot/defend/item/grenade/etc. Different classes (assault, heavy, sniper, medic) use different weapons and have different special abilities. This makes it a lot easier to keep track of who does what – in X-COM, I had to change the characters’ names to indicate what they were best at, which led to soldiers like Col. Wolfgang Krauser 70TU 80AIM.***
The strategic layer is more streamlined, too. I would have preferred being able to have multiple available teams (if you build multiple Skyrangers) so that you don’t have to choose between missions. More UFO attacks wouldn’t hurt, either. As the game progresses, it seems like you do a lot of waiting at the geoscape for something to happen (whether it’s an abduction, a terror mission, a council mission, or a UFO). In the original X-COM, the longer the game went on, the more frequent the UFO attacks became, until you ended up getting overwhelmed.
I know 1994 was a different gaming era, but I think that really added to the tension.
Taken as a whole, the updates are generally good. The game is still hard, the aliens are still unforgiving, and your soldiers still die heroic (and sometimes, unheroic) deaths. I’ll probably play Classic next, and then I might even give Impossible a try.
You know, when I have copious free time (which means I can pencil it in for December, I guess).
*For certain values of “first.” I restarted my Classic difficulty Ironman game several times while trying and failing to get a grip on the changed systems, before finally caving in and dropping the difficulty back to Normal (though still Ironman).
**Which played a lot like Sakura Taisen, which in turn played a lot like X-COM: UFO Defense. The circle is now complete!
***Yes, I know Wolfgang Krauser is an SNK character. It seemed like most of the random soldiers I got ended up being German with random German names, and this was all I could think of.
Here’s a video of Jake Solomon, the lead designer for XCOM: Enemy Unknown, trying to convince people in a game store they should buy his game:
I’ll post my review of Taken 2, and the post that would have been here but for my hunch that I’d say something I might regret, this weekend.
First, XCOM: Enemy Unknown news:
It hits Oct. 9, which was probably old news to you if you cared.
The PC “demo” is up on Steam. It’s actually the tutorial, and is on rails for the first mission and part of the second.
You do get to experience enough of the game for it to give off that X-COM vibe, though, and I’ll definitely cash in gift certificates and various reward points to get it at launch.
Firaxis gave Game Trailers a new gameplay video, this time of a downed UFO mission. Unlike the other videos they’ve shown, this one is not in an urban environment.
Monolith Soft released the opening movie to Project X-Zone, their Super Robot Wars-esque mashup of SEGA, Capcom, and Namco characters. I would be all over this game if (1) I had a 3DS, and (2) Nintendo hadn’t made the 3DS region free. The licensing problems a game like this would cause pretty much nixes any chance of its release in the US.
Falcom is porting Trails in the Sky to PS3. I’m sure it will look great (since the original game was on the PC and supported high monitor resolutions), but I don’t know how many people in Japan are going to be willing to pay again for a game they’ve already bought once or twice before (PC, PSP, and now PS3). The Square-Enix business model focused on rereleasing your good old games to fund your crap new games will only get you so far.
Ufotable’s animation for Tales of Xillia 2 is just as good as everything else I’ve seen them animate. This preview video also has portions of Ayumi Hamasaki’s theme for the game.
Using his own logic, I could have the UN Secretary General shut up for “[humiliating] my values and beliefs” (i.e., free speech). The answer to bad speech is more speech. The idea that people or groups do not have any agency and are forced to dance to the whim of the speaker is reprehensible.
In the same vein, Posner** is a big fan of the heckler’s veto.
*No, not that SF MMO Lord British tried to make. It’s close enough to “tab clearing” for government work.
**No, not that Posner (though it is his son).
Growlanser IV is out for the PSP in the US (if you’ve a PS3, you can download it there and transfer it to the PS Vita without issue; if you’re PS3-less, you’ll have to wait until it’s up in the PS Vita PSN store). It’s pretty good so far; the sprites are nice, and the gameplay is classic Growlanser (JRPG-like with a heavy dose of strategy).
As far as the Chick-fil-a brouhaha goes, I didn’t eat there on Wednesday. Not because I disagree with their position (which I do (disagree, I mean)), and not out of support for the attempt to crack down on speech Boston/Chicago politicians disagree with, but because the local CFA had cops out directing traffic, a drive-thru line that looked to be at least 50 cars long, and an in-store line that stretched around the building at least once. Their chicken is good, and I support their rights to hold positions I don’t agree with and be free from government harassment because of that speech, but it’s not stand-in-line-for-more-than-an-hour good. Linoge disagreed, and went on – in his characteristic way – to say in ~400 words what a normal man would say in 50 (I would have posted on this on the 1st, but when I got home, Linoge had already said basically everything I was going to. Even if he did say it in 4x the space).
Want to eat sushi at the Olympics? Hope you don’t like soy sauce, cause mini packets are banned on account of not sponsoring the Olympics (beware; Sankaku Complex is about as unsafe for work as it gets). Between that and the lack of business the Olympics was supposed to bring in, I don’t know why anyone would voluntarily pay for the games. Other than as an opportunity to fleece the taxpayer and enrich politicians and their cronies, I mean.
The latest live-action Rurouni Kenshin trailer is out, and it’s got English subtitles. My only complaint is that they translate Kenshin’s reference to his reverse-bladed-sword as merely “sword;” in Japanese, it’s literally written 逆刃刀; the first character means “backwards,” the second “blade,” and the third “sword.” Instead of being sharpened along the front edge and dull along the back, Kenshin’s is dull along the front and sharp along the back (reverse-bladed). It’s kind of a big part of the character, and just calling it a sword doesn’t really cut it (heh).
In my less copious than normal free time (when not playing Growlanser (and sometimes while playing Growlanser), I’ve been rewatching The Good Guys on Netflix streaming. It takes me back to a more innocent time, when I hadn’t had a class on pre-trial criminal procedure, and was ignorant of how much of a free hand the courts have given police. I’ve mentioned it before; every episode is essentially an 80s/90s style buddy cop movie (in 45 min.).
I’m also working my way through Simon R. Green‘s books. Again. Sure, they’re pulp, but they’re entertaining. And isn’t that what really matters?
The law review has handed down the first cite check for this year; it’s due a week from Wednesday. Between that and the Legal Editing & Scholarship class I’m taking before fall classes start up, I’m being kept off the streets pretty efficiently.
I’ve played (though not necessarily finished) Ys I & II, The Oath in Felghana, Ys VI, Ys Seven, and now, thanks to the Summer Steam Sale, Ys Origin.
I haven’t played Ys IV: The Dawn of Ys, Ys IV: Mask of the Sun, or Ys V: Kefin, The Lost City of Sand.*
I am looking forward to Falcom’s remake/reimagining/reboot/retcon/whatever of Ys IV, Ys: Foliage Ocean in Celceta.** It’s scheduled for release on the PS Vita in late September, but I expect XSEED Games will translate it and bring it over to the US (since they’ve brought over other Vita games, and have done their damnedest to bring over all the Ys games they can).
I haven’t let that stop me listening to music from the games, though, and SSH’s cover of The Dawn of Ys is great. And mixing in Iron Maiden is a nice touch.
*Yes, there are two different versions of Ys IV, made by two different companies (neither of which was Falcom).
**I love Falcom, but they need to work on the literalness of their translations. 樹海 does literally mean “foliage ocean,” but it refers to a forest so extensive that it is like the sea (For example, Aokigahara, the forest at the base of Mt. Fuji that is so popular for suicides.). I think the tentative initial translations as “Celceta: Sea of Trees” were better, but it’s their game, and they can name it how they choose.
One of these things is not the same.
I should point out that the region-free list* after the jump (since it’s a pretty long list) is not exhaustive.
The PS3 has been region-free since its launch six years ago (with one slight scare with Stranglehold before it was released without a region lock).
And yes, I am mocking ATLUS. Mercilessly**. They deserve it for reviving the (supposedly) dead spectre of region locks on PlayStation console games.
So here’s several weeks’ worth all at once. Now that I’m getting back in the habit of blogging regularly, I doubt this will happen again. Until I get back out of the habit, anyway.
Releasing this in the US would convince me to jump ship from iOS to Android. Everyone likes Neon Genesis Evangelion!
Falcom has released some more screens from their Ys IV remake/reimagining, Ys: Woodland of Celceta. It looks far more polished than it did when it was first announced. Hopefully XSEED will bring this out over here (and since they’ve got a good thing going with Falcom, I think it’s pretty likely). Oh, Ys: Woodland of Celceta’s official homepage is up as well.
Weer’d posted about TGSCOM’s shutdown. Apparently they’d been threatened with frivolous lawsuits and hadn’t been shipping their orders or something. I bought my P226 from them in 2010, and didn’t have any problems. I’m sorry to see them go (unless they were actually stiffing their customers; I only dealt with them the one time, and can’t speak to how they were operating since).
And to counterbalance yesterday’s Japan news, some good news: the last Aum Shinrikyo member involved in the Tokyo subway sarin gas bombing from the 90s has been arrested.
Growlanser IV hits the PSP and PSN at the end of this month. It’s unrelated to the 3 earlier games, so you don’t have to worry about not understanding references or terminology, or recognizing repeat characters. The only downside is that ATLUS couldn’t justify the cost for licensing the Japanese voices (or dubbing it in English, for that matter), since it’s even more of a niche title than their usual.
XCOM: Enemy Unknown comes out at the start of October, and the preorder bonuses are tempting. Especially classic X-COM flattop soldier.
Taken 2 looks awesome. I, for one, can’t wait to see the Most Interesting Man in the World try to get his revenge on Liam Neeson.
And the full theatrical trailer for the live-action Rurouni Kenshin movie has been released. Japan handles these anime-to-live-action conversions so much better than Hollywood does.
I had a couple more links, but they’ve been lost in the æther.