Posts tagged ‘PSP’

09/26/2012

Tabula rasa*

by wfgodbold

First, XCOM: Enemy Unknown news:

It hits Oct. 9, which was probably old news to you if you cared.

The PC “demo” is up on Steam. It’s actually the tutorial, and is on rails for the first mission and part of the second.

You do get to experience enough of the game for it to give off that X-COM vibe, though, and I’ll definitely cash in gift certificates and various reward points to get it at launch.

Firaxis gave Game Trailers a new gameplay video, this time of a downed UFO mission. Unlike the other videos they’ve shown, this one is not in an urban environment.

Monolith Soft released the opening movie to Project X-Zone, their Super Robot Wars-esque mashup of SEGA, Capcom, and Namco characters. I would be all over this game if (1) I had a 3DS, and (2) Nintendo hadn’t made the 3DS region free. The licensing problems a game like this would cause pretty much nixes any chance of its release in the US.

Falcom is porting Trails in the Sky to PS3. I’m sure it will look great (since the original game was on the PC and supported high monitor resolutions), but I don’t know how many people in Japan are going to be willing to pay again for a game they’ve already bought once or twice before (PC, PSP, and now PS3). The Square-Enix business model focused on rereleasing your good old games to fund your crap new games will only get you so far.

Ufotable’s animation for Tales of Xillia 2 is just as good as everything else I’ve seen them animate. This preview video also has portions of Ayumi Hamasaki’s theme for the game.

Using his own logic, I could have the UN Secretary General shut up for “[humiliating] my values and beliefs” (i.e., free speech). The answer to bad speech is more speech. The idea that people or groups do not have any agency and are forced to dance to the whim of the speaker is reprehensible.

In the same vein, Posner** is a big fan of the heckler’s veto.

*No, not that SF MMO Lord British tried to make. It’s close enough to “tab clearing” for government work.

**No, not that Posner (though it is his son).

08/05/2012

In no particular order:

by wfgodbold

Growlanser IV is out for the PSP in the US (if you’ve a PS3, you can download it there and transfer it to the PS Vita without issue; if you’re PS3-less, you’ll have to wait until it’s up in the PS Vita PSN store). It’s pretty good so far; the sprites are nice, and the gameplay is classic Growlanser (JRPG-like with a heavy dose of strategy).

As far as the Chick-fil-a brouhaha goes, I didn’t eat there on Wednesday. Not because I disagree with their position (which I do (disagree, I mean)), and not out of support for the attempt to crack down on speech Boston/Chicago politicians disagree with, but because the local CFA had cops out directing traffic, a drive-thru line that looked to be at least 50 cars long, and an in-store line that stretched around the building at least once. Their chicken is good, and I support their rights to hold positions I don’t agree with and be free from government harassment because of that speech, but it’s not stand-in-line-for-more-than-an-hour good. Linoge disagreed, and went on – in his characteristic way – to say in ~400 words what a normal man would say in 50 (I would have posted on this on the 1st, but when I got home, Linoge had already said basically everything I was going to. Even if he did say it in 4x the space).

Want to eat sushi at the Olympics? Hope you don’t like soy sauce, cause mini packets are banned on account of not sponsoring the Olympics (beware; Sankaku Complex is about as unsafe for work as it gets). Between that and the lack of business the Olympics was supposed to bring in, I don’t know why anyone would voluntarily pay for the games. Other than as an opportunity to fleece the taxpayer and enrich politicians and their cronies, I mean.

The latest live-action Rurouni Kenshin trailer is out, and it’s got English subtitles. My only complaint is that they translate Kenshin’s reference to his reverse-bladed-sword as merely “sword;” in Japanese, it’s literally written 逆刃刀; the first character means “backwards,” the second “blade,” and the third “sword.” Instead of being sharpened along the front edge and dull along the back, Kenshin’s is dull along the front and sharp along the back (reverse-bladed). It’s kind of a big part of the character, and just calling it a sword doesn’t really cut it (heh).

In my less copious than normal free time (when not playing Growlanser (and sometimes while playing Growlanser), I’ve been rewatching The Good Guys on Netflix streaming. It takes me back to a more innocent time, when I hadn’t had a class on pre-trial criminal procedure, and was ignorant of how much of a free hand the courts have given police. I’ve mentioned it before; every episode is essentially an 80s/90s style buddy cop movie (in 45 min.).

I’m also working my way through Simon R. Green‘s books. Again. Sure, they’re pulp, but they’re entertaining. And isn’t that what really matters?

The law review has handed down the first cite check for this year; it’s due a week from Wednesday. Between that and the Legal Editing & Scholarship class I’m taking before fall classes start up, I’m being kept off the streets pretty efficiently.

07/02/2012

I heard you like tabs

by wfgodbold

So here’s several weeks’ worth all at once. Now that I’m getting back in the habit of blogging regularly, I doubt this will happen again. Until I get back out of the habit, anyway.

Releasing this in the US would convince me to jump ship from iOS to Android. Everyone likes Neon Genesis Evangelion!

Falcom has released some more screens from their Ys IV remake/reimagining, Ys: Woodland of Celceta. It looks far more polished than it did when it was first announced. Hopefully XSEED will bring this out over here (and since they’ve got a good thing going with Falcom, I think it’s pretty likely). Oh, Ys: Woodland of Celceta’s official homepage is up as well.

Weer’d posted about TGSCOM’s shutdown. Apparently they’d been threatened with frivolous lawsuits and hadn’t been shipping their orders or something. I bought my P226 from them in 2010, and didn’t have any problems. I’m sorry to see them go (unless they were actually stiffing their customers; I only dealt with them the one time, and can’t speak to how they were operating since).

And to counterbalance yesterday’s Japan news, some good news: the last Aum Shinrikyo member involved in the Tokyo subway sarin gas bombing from the 90s has been arrested.

Growlanser IV hits the PSP and PSN at the end of this month. It’s unrelated to the 3 earlier games, so you don’t have to worry about not understanding references or terminology, or recognizing repeat characters. The only downside is that ATLUS couldn’t justify the cost for licensing the Japanese voices (or dubbing it in English, for that matter), since it’s even more of a niche title than their usual.

XCOM: Enemy Unknown comes out at the start of October, and the preorder bonuses are tempting. Especially classic X-COM flattop soldier.

Taken 2 looks awesome. I, for one, can’t wait to see the Most Interesting Man in the World try to get his revenge on Liam Neeson.

And the full theatrical trailer for the live-action Rurouni Kenshin movie has been released. Japan handles these anime-to-live-action conversions so much better than Hollywood does.

I had a couple more links, but they’ve been lost in the æther.

03/28/2012

Good news on the PSN front!

by wfgodbold

Atlus has finally lowered the PSN pricing for some of its PSP games (most of which were originally priced at the release MSRP).

I’ve been interested in giving one of the Shin Megami Tensei games a try; sure, the Persona series is just a spinoff, but there’s nothing wrong with that.

I just haven’t decided if I should start with Persona (the first game in the spinoff series) or Persona 3 Portable. I don’t think they’re strongly connected, more just set in the same universe (or even just with the same basic battle options and game mechanics, like the Final Fantasy or Tales of series).

On the one hand, Persona started the spinoff series, and I do like starting at the beginning.

On the other hand, it was a PSX game, and is bound to look dated, especially compared to Persona 3, which was ported from a PS2 game.

On the gripping hand, the characters in Persona 3 have an … interesting … way of summoning their personas into battle.

I’m not even considering starting with Persona 2, since for some reason it’s $10 more expensive than the other two games. Good job on consistency there, Atlus.

I suppose I should be happy they responded to the demand from Vita owners, though; since the only way to play PSP games on the Vita is by purchasing the PSN version of the game, everyone who was interested in Atlus’s PSN catalog complained vociferously about how they hadn’t reduced prices on most of their games since the first of them were listed digitally almost three years ago.

If anyone has any suggestions about whether Persona 1 or Persona 3 is the better starting point for someone who’s never played a SMT game in his life, feel free to share them.

03/16/2012

I had an idea for a post when I clicked “New Post”

by wfgodbold

But it’s completely gone now. Like it never existed.

I think it was something about Kickstarter and how it’s reviving long-dead series and genres (Wasteland 2, a new Tim Schafer adventure game, etc.), but I’m not really sure.

I guess I”ll just do some tab clearing, instead.

Falcom posted some samples of the rearranged music from Zero no Kiseki Evolution, their PS Vita full voice remake of the PSP game. Like the most of their music, it sounds great.

New this month from Baen Night Shade Books is a sendup of the John Carter of Mars books, called Jane Carver of Waar. Good timing on their part, what with the movie release (which everyone has seen, right?). I may have to buy it.

Sony sent out the Super Stardust Delta download codes for PS Vita 3G buyers who signed up for their free month of 3G with AT&T. It’s just as addictive as the PS3 version; you keep playing one more game to try to better your score.

Diablo III comes out on May 15. I still haven’t decided if I’m going to buy it.

The newest Rurouni Kenshin trailer looks awesome. They even have plans to release it internationally!

SNK is getting back into the handheld market with their new Neo Geo X, which comes with 20 Neo Geo games and an SD slot for future expansion. No word on pricing yet, though.

I added a link to my Amazon store on the right side of the page under the twitter widget; if you want used imported video games, knock yourself out. I’ll add more to it this week after going through my PS2 collection.

And finally, a comparison shot with my Vita and PSP-1000, with a game case from each:

Edit: Fixed the publisher for Jane Carver of Waar; it looks like Baen is handling the ebook, and Night Shade Books is publishing the trade paperback.

03/02/2012

Livin’ la (PS) Vita loca?

by wfgodbold

Vita game-wise, I have Tales of Innocence R and Uncharted: Golden Abyss. I also bought a couple Vita-compatible PSP games off the US PSN (Ys: The Oath in Felghana and Ys Seven), and I’ve put in some time on each of them. I’m a ways into ToIR, a couple chapters into UGA, and almost to the end of Oath (aside from making sure Ys Seven worked, I haven’t played it), and the PS Vita is great.

Unfortunately, the screenshot functionality doesn’t work on PSP games, only on Vita games (at this point, anyway; maybe Sony will patch it so it works later). Uncharted looks better on the system than it does in the screenshots (damn compression!), but ToIR looks about the same. The analog sticks are great, and far better than the slider the PSP had. Even the d-pad is much improved.

Uncharted falls prey to the same problems most first-party games on new, innovative hardware do; it uses the touch screen, rear touch panel, and gyro controls in gimmicky ways when they’re not really necessary. I should be able to navigate the menu without using the touch screen if I want; balancing with gyro controls as you walk over logs was stupid in Uncharted 1, let alone here (and was rightly absent in UC2 and 3); and having to tap the ammo indicator to reload instead of a button is unintuitive. That said, a couple of the uses of the Vita’s capabilities are actually good: coarse aiming with the analog stick coupled with fine aiming via gryo controls makes targeting enemies a breeze, and using the rear touch pad to control zoom on the sniper rifle is very quick.

The touch screen is barely used in Tales of Innocence R; you can assign each party member a spell to cast when you tap their portrait during battle. Other than that, it’s only used when saving/loading (which appears to be a Vita system-level requirement, like the PSP save/load system). I’m inclined to believe Namco was working on this “reimagination” for the PSP, and just switched tracks when Vita development was feasible.

I’ll play through these games before I get any new Vita software (probably, at least). Until Disgaea 3: Absence of DetentionGravity RushYs: Woodland of Celceta, and possibly Zero no Kiseki: Evolution come out, I’m not interested in much.

Which basically gives me a month (until Disgaea 3), and then another month or two (until Gravity Rush), and then however long for those other games. Unless other games pique my interest in the meantime, anyway (Thanks to the launch 3G bundle deal, I’ll get Super Stardust Delta for free in another 3-4 weeks).

All in all, I’m pleased with the Vita launch; there are plenty of games in plenty of genres, and while most are worth at least playing the demo, some are actually even good!

 

 

02/18/2012

Fighting of the Spirit

by wfgodbold

The original Tales of Phantasia boss music (for fights against the spirits) was pretty good.

S.S.H.‘s arrangement is even better (not really surprising, since the SNES, while pretty good for music, was still limited by the hardware).

Of course, I tend to think just about any music can be improved by fusing it with metal. I must have been dropped on my head when I was a child.

02/07/2012

Looks like all regions *except* Japan are out of luck…

by wfgodbold

As far as PS Vita UMD backwards compatibility goes. Sony’s UMD Passport program will not be available in the US.

Of course, if you’ve got a Japanese PSN account, you can make it the primary account on your Vita and use Japan’s UMD Passport program. Even then, that will only get you a smattering of the games available on the PSN, and for a price.

If you’ve bought most of your games on the PSN (and not on UMD) you won’t have a problem; the Vita is compatible with downloaded PSP games without issue.

12/15/2011

Can’t Go Back

by wfgodbold

Atlus USA is teasing one of their upcoming games; from the first three clues, we know that it starts with the letter G, ends with the letter R, and is an SRPG.

The most likely candidate is Gungnir; it’s the most recent release, and is closer to a traditional SRPG than the other possibles: Growlanser (for PSP), and Growlanser IV: Over Reloaded (the PSP port of Growlanser IV: Wayfarer of the Time).*

I’m partial to Growlanser (due in no small part to playing it for hours in a Japanese hotel at the end of my study abroad year). It kicks off the series, following the adventures of Carmaine and friends as they work for the king of Rolandia, and deal with war, peace, and (of course) an ancient evil.

Can’t Go Back is my favorite of the several boss themes from Growlanser.

Update: Atlus has revealed the fourth clue: the game is the fourth release in its series. Which, of course, doesn’t narrow it down as much as you might think. Growlanser IV is the obvious choice, but Gungnir (while Episode IX of the Dept. Heaven series) is also the fourth game in its series. Well played, Atlus. Your clues are ambiguous and will only serve to stir up resentment among the fans of whichever series isn’t picked.

*The most optimistic people are pulling for multiple games; Gungnir and Growlanser, so that none of the fans are angry. I hope they’re right; if Atlus picks one franchise over the other, the fans are sure to lose their collective minds.

12/09/2011

Palace of Destruction

by wfgodbold

Finals week is come, and most of my nonsense is confined to twitter (for the time being).

Don’t be surprised if I tend to post more OST selections this week, since I’m listening to a lot of music while studying (and not being distracted by the internet, I swear).

And because instrumental music seems better for studying than vocal music, I’ve delved once more into my Falcom game soundtrack trove.

Today’s track: Palace of Destruction, which plays (I think?) in the first shrine/temple Adol explores in the first game.

The Ys I & II Chronicles arrangement is excellent, but SSH‘s* might be even better:

*SSH, for Saitama Saishuu Heiki (埼玉最終兵器), the ultimate weapon of Saitama, a doujin music group..

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